Department of Computer Science

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   Best Practices

Enhancing experiential learning through activities.

Computer Science Best Practice

  1. Title of the Practice:

       Enhancing experiential learning through activities.

The guests/experts invited are well-known personalities in their field of expertise from renowned industries/Institutes. Industry experts share their domain knowledge for the accelerated growth of students especially in the emerging domains like IoT, Data Science, Algorithms, Software Development, Machine Learning, Networking, Security ,projects etc. These sessions are not only helpful for the students, but also for the teachers to know emerging trends and best practices.

Annual projects scheme is carried per year for B.sc III students.

It will help boost student’s  presentation, research, and communication skills. The final year  projects represent srudent’sacademics fundamentals, skillset, and knowledge of the subjects. It helps student’sto acquire their desired career opportunities.

A group discussion is a discussion between a group of participants on a given subject. A group discussion typically forms a part of the selection process used by organisations and educational institutions. The candidates talk about the given topic to present facts, opinions and conclusions.

  1. Objectives of the Practice

Guest lecture:

  • To gain additional knowledge.
  • To enhance the communication skills and many other skills of the students.

Group Discussion:

  • To Breed fresh ideas and taking inputs from a particular group.
  • To measure group communication skills.
  • To contribute and circulate information on a particular topic and analyze and evaluate the information for supported evidence in order to reach an agree- ment on general conclusions.

Annual Projects:

  • to enhance the students’ knowledge and skills in solving problem through structured project research in order to produce a competent and productive candidate.
  1. The Context

Guest speaker in his session gave details about the Animation. The basic Stages of Animation Like Pre-Production,Production,&post- production, Script writing, concept of art, story boarding, modelling & texturing, ringing effects ,compositing, editing all thing are explained in detail.  & need of skilled persons, use of various techniques, use of tools and technology.

Group Discussions were carried out on various topics which recently  relevant to market.

Various annual projects are developed by B.Sc -III students through different languages like PHP, Java,C#.NET,ASP.,NET etc.

Collaborative capacity building activities during academic focusing on industry

readiness, skill enhancement, acquaintance with new trends in technology and research

were offered to the students to upgrade their knowledge and also gain certification.

  1. The Practice
  2. Associating with Self-funded courses
  3. Organizing guest lectures, training,workshops.
  4. Projects.
  5. Evidence of Success

Guest lectures, Projects, Self-funded courses helped in enhancing skills of

students to recent industry academictrends.

★ One online Self-funded courses and other offline self-funded courses.

HTML CSS, Web designing, MS-office etc.

★Annual Project work completed through BSc IIIstudents

     

    Computer Science Quotes

    God is like a COMPUTER ,He ENTERS your life ,SCANS Your Problems, EDITS your Tension,  DOWNLOADS Solutions,  DELETES Your Worries and   SAVE you

    “Computer science empowers students to create the world of tomorrow.”

    Satya Nadella, CEO of Microsoft